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Projects


Projects: Projects for Investigator
Reference Number NIA_NGGD0064
Title Mobile Virtual Reality Modelling
Status Completed
Energy Categories Fossil Fuels: Oil Gas and Coal(Oil and Gas, Refining, transport and storage of oil and gas) 100%;
Research Types Applied Research and Development 100%
Science and Technology Fields ENGINEERING AND TECHNOLOGY (Mechanical, Aeronautical and Manufacturing Engineering) 100%
UKERC Cross Cutting Characterisation Not Cross-cutting 100%
Principal Investigator Project Contact
No email address given
Cadent Gas
Award Type Network Innovation Allowance
Funding Source Ofgem
Start Date 01 June 2015
End Date 01 October 2016
Duration 16 months
Total Grant Value £20,000
Industrial Sectors Technical Consultancy
Region London
Programme Network Innovation Allowance
 
Investigators Principal Investigator Project Contact , Cadent Gas (100.000%)
Web Site http://www.smarternetworks.org/project/NIA_NGGD0064
Objectives

The objective of the Project is to assess whether the modelling of work procedures in Augmented Reality/ Virtual Reality can be utilised within the UK Gas Industry, to support engineers completing complex operational working procedures.

Expected Benefits:
 
Production of 3 equipment models
  • 3 pieces pf equipment to be modelled by EON Reality on CAD Drawings or Photographic imaging.
  • QA assessment of quality of models provided by NGGD Eakring Academy.

Measure feedback from the Trainer 

Measuring if the innovation has aided and improved the delivery of classroom theory sessions. This will be captured via a report or testimonial. 

  • Were learning objectives met? 
  • Were learning objectives exceeded? If Yes, How? Please give a description.
  • What was the duration of the course, comparison vs innovation vs no innovation. 
  • Did the innovation contribute or hinder the course duration? 
  • Did the trainees absorb the course material better using the innovation compared to the class that did not use the innovation? 
  • Did the class retain the course information better using innovation that the class not using innovation? 
  • Did the trainer feel the class were more engaged using the innovation than not? 
  • Did the innovation add value to the learning?

Measure feedback from the trainee

  • Did the class feel more engaged using innovation compared to not? 
  • Was the learning experience improved using innovation? 
  • Do you feel the innovation was a valuable learning technique? 
  • Did the innovation assist learning? - review of those who do not use the technology will provide feedback and then use the technology to assess if learning was assisted. 
  • Did the innovation assist you in your learning?

Integration review from Academy Technical Lead

  • Analyse the suitability (value adding) within the classroom environment? 
  • Analyse the accessibility of the material for the end user? 
  • How adaptable is the equipment? 
  • What does the implementation scale look like for National Grid?
Abstract

There is a business risk to National Grid that is captured on the risk register -

Risk that knowledge is lost in NG for key assets, key individuals in critical job family roles as identified in the DEC paper because of our aging workforce/age profile analysis and current requirement gaps for Apprentices not being able to join early enough to cover all retirees/ leavers.

The GDNs have the challenge of mitigating this risk. There is an opportunity to explore the method of capturing complex working procedures using interactive virtual-reality/augmented-reality technology. This will allow the GDNs to create a library of engineering scenarios, which can be delivered on central training courses or remotely accessed by an engineer in a vehicle before they undertake a complex procedure.

The Method would consist of the virtual/augmented reality modelling of various Network assets allowing operatives to view, study and manipulate external and internal working parts to allow for a thorough yet safe understanding of the asset. The various models will be delivered to the operative via an augmented reality iBench situated at a central training facility or via 'Cardboard' virtual reality goggles. These goggles will allow an operative to self-serve their training requirements whilst also delivering an additional platform from which an operative can simply re-familiarize themselves with an asset prior to working on it. The iBench will allow for staff to run through the complex maintenance and repair activities in a classroom environment to ensure competency. The cardboard goggles will make further use of existing network hardware (e. g. mobile phones) upon which the models will be delivered. The mobile phone will then simply fit inside the goggles which then create the virtual reality feel to the model.

Note : Project Documents may be available via the ENA Smarter Networks Portal using the Website link above

Publications (none)
Final Report (none)
Added to Database 09/10/18